JJ Hoesing

Principal Software Engineer
Envelop VR

JJ Hoesing sq

With more than 20 years of professional graphics and real-time simulation experience, J.J. understands the challenges that VR developers are currently faced with. Prior to joining Envelop, J.J. was a VR engineer at Epic Games, and worked on PS4, Xbox One and Android platform engineering for Unreal Engine 4. He also architected and developed real-time simulation, graphics and tool technologies at Monolith Productions, Snowblind Studios and Microsoft, contributing to projects such as No One Lives Forever 2, Tron 2.0, and multiple Lord of the Rings titles.With more than 20 years of professional graphics and real-time simulation experience, J.J. understands the challenges that VR developers are currently faced with. Prior to joining Envelop, J.J. was a VR engineer at Epic Games, and worked on PS4, Xbox One and Android platform engineering for Unreal Engine 4. He also architected and developed real-time simulation, graphics and tool technologies at Monolith Productions, Snowblind Studios and Microsoft, contributing to projects such as No One Lives Forever 2, Tron 2.0, and multiple Lord of the Rings titles.