VR and AR are increasingly being utilized across a wide range of use cases in healthcare, entertainment, education/training, government, etc. Ian serves as the Seattle Booz Allen office’s lead VR/AR developer. He helps create compelling experiences and tools for Booz Allen to bridge the gap between these industries and the exciting potential in this space. Ian has an extensive background in software development, hobbyist game development, and machine learning. Lately, Ian has been working on OceanLens, a Booz Allen platform that allows you to explore the ocean floor in VR. OceanLens provides effective tools for analysis, planning, training, and tracking, supporting use cases for the US Navy, Army Corps of Engineers, and the oil & gas industry.